//
//  SimpleCompute.h
//  DeferredLighting
//
//  Created by Holmes Futrell on 2/9/11.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import <Cocoa/Cocoa.h>
#include <OpenGL/OpenGL.h>
#include <OpenCL/opencl.h>

@interface SimpleCompute : NSObject {

	cl_context context;
	cl_device_id deviceID;
	cl_command_queue queue;
	
}

-(id)initForGPU;

@property (readonly) cl_context context;
@property (readonly) cl_device_id deviceID;
@property (readonly) cl_command_queue queue;

@end
